screenMouseLoc
Type
property
Summary
Specifies the position of the mouse pointer relative to the screen.
Syntax
set the screenMouseLoc to <horizontal>, <vertical>
Description
Use the screenMouseLoc property to find out where the mouse pointer is, or to change the location of the mouse pointer.
Taking over the position of the mouse pointer can disorient and confuse users, and user-interface standards warn against doing so for that reason. Consider setting the screenMouseLoc property only in unusual situations (such as for a kiosk application or game). In normal desktop applications, the user expects a consistent user interface without such surprises. You must use this power only for good.
Examples
put localLoc(the screenMouseLoc) into localMouse
set the screenMouseLoc to the topLeft of this stack
Value
Name | Type | Description |
---|---|---|
value | The screenMouseLoc consists of two integers, separated by a comma. It reports the position of the mouse pointer in absolute coordinates--that is, relative to the top left of the main screen. (The mouseLoc function is similar, but its coordinates are relative to the defaultStack window rather than the screen.) If you set this property, the mouse pointer is moved to the specified location on the screen. |
Related
control structure: function
glossary: property, integer, mouse pointer, user interface, absolute coordinates
property: defaultStack
Compatibility and Support
Introduced
LiveCode 1.0
OS
mac
windows
linux
ios
android
Platforms
desktop
server
mobile